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    <title>topic Re: Using 3D Scan for Modeltarget in Vuforia Studio</title>
    <link>https://www.ptcusercommunity.com/t5/Vuforia-Studio/Using-3D-Scan-for-Modeltarget/m-p/904430#M12033</link>
    <description>&lt;P&gt;Hi, you can simply use this zip file and upload it into studio. It will be converted into a pvz with textures that you can use for the model target generator.&lt;/P&gt;</description>
    <pubDate>Wed, 04 Oct 2023 10:18:24 GMT</pubDate>
    <dc:creator>sebben</dc:creator>
    <dc:date>2023-10-04T10:18:24Z</dc:date>
    <item>
      <title>Using 3D Scan for Modeltarget</title>
      <link>https://www.ptcusercommunity.com/t5/Vuforia-Studio/Using-3D-Scan-for-Modeltarget/m-p/903884#M12028</link>
      <description>&lt;P&gt;Dear Community&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I've tried using a model target with a 3D scan, without using the area target.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It does not work, I'm getting an error in the model target creator. It does not work in the Vuforia Editor of Expert Capture.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The Experience is attached.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Best wishes&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Alex&lt;/P&gt;</description>
      <pubDate>Tue, 03 Oct 2023 08:24:59 GMT</pubDate>
      <guid>https://www.ptcusercommunity.com/t5/Vuforia-Studio/Using-3D-Scan-for-Modeltarget/m-p/903884#M12028</guid>
      <dc:creator>AlexK</dc:creator>
      <dc:date>2023-10-03T08:24:59Z</dc:date>
    </item>
    <item>
      <title>Re: Using 3D Scan for Modeltarget</title>
      <link>https://www.ptcusercommunity.com/t5/Vuforia-Studio/Using-3D-Scan-for-Modeltarget/m-p/904392#M12031</link>
      <description>&lt;P&gt;Hi, there is something not working correctly with the conversion of the pvz or there is something already wrong in the pvz.&lt;/P&gt;&lt;P&gt;The studio logs shows that the a "baked_mesh_norm0.png" file cannot be found in "VuforiaStudio\Projects\Scan_Model_Test\resource_cache\mtg"&lt;/P&gt;&lt;P&gt;So you easy way is to copy the&amp;nbsp;"baked_mesh_tex0.png" and rename it to&amp;nbsp;"baked_mesh_norm0.png".&lt;/P&gt;&lt;P&gt;Like this I could create a model target.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 04 Oct 2023 07:55:42 GMT</pubDate>
      <guid>https://www.ptcusercommunity.com/t5/Vuforia-Studio/Using-3D-Scan-for-Modeltarget/m-p/904392#M12031</guid>
      <dc:creator>sebben</dc:creator>
      <dc:date>2023-10-04T07:55:42Z</dc:date>
    </item>
    <item>
      <title>Re: Using 3D Scan for Modeltarget</title>
      <link>https://www.ptcusercommunity.com/t5/Vuforia-Studio/Using-3D-Scan-for-Modeltarget/m-p/904425#M12032</link>
      <description>&lt;P&gt;Thanks Sebben&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It worked in Studio.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Is there a way to convert OBJ with Textures to PVZ, so that it works without going into the Files? (I've attached the file)&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Best wishes Alex&lt;/P&gt;</description>
      <pubDate>Wed, 04 Oct 2023 10:05:45 GMT</pubDate>
      <guid>https://www.ptcusercommunity.com/t5/Vuforia-Studio/Using-3D-Scan-for-Modeltarget/m-p/904425#M12032</guid>
      <dc:creator>AlexK</dc:creator>
      <dc:date>2023-10-04T10:05:45Z</dc:date>
    </item>
    <item>
      <title>Re: Using 3D Scan for Modeltarget</title>
      <link>https://www.ptcusercommunity.com/t5/Vuforia-Studio/Using-3D-Scan-for-Modeltarget/m-p/904430#M12033</link>
      <description>&lt;P&gt;Hi, you can simply use this zip file and upload it into studio. It will be converted into a pvz with textures that you can use for the model target generator.&lt;/P&gt;</description>
      <pubDate>Wed, 04 Oct 2023 10:18:24 GMT</pubDate>
      <guid>https://www.ptcusercommunity.com/t5/Vuforia-Studio/Using-3D-Scan-for-Modeltarget/m-p/904430#M12033</guid>
      <dc:creator>sebben</dc:creator>
      <dc:date>2023-10-04T10:18:24Z</dc:date>
    </item>
    <item>
      <title>Re: Using 3D Scan for Modeltarget</title>
      <link>https://www.ptcusercommunity.com/t5/Vuforia-Studio/Using-3D-Scan-for-Modeltarget/m-p/904432#M12034</link>
      <description>&lt;P&gt;Hi Sebben&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks, that worked in studio, the Vuforia Expert Capture Editor won't import the zip file and doesn't load the textures of the PVZ.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Best wishes&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Alex&lt;/P&gt;</description>
      <pubDate>Wed, 04 Oct 2023 10:32:57 GMT</pubDate>
      <guid>https://www.ptcusercommunity.com/t5/Vuforia-Studio/Using-3D-Scan-for-Modeltarget/m-p/904432#M12034</guid>
      <dc:creator>AlexK</dc:creator>
      <dc:date>2023-10-04T10:32:57Z</dc:date>
    </item>
    <item>
      <title>Re: Using 3D Scan for Modeltarget</title>
      <link>https://www.ptcusercommunity.com/t5/Vuforia-Studio/Using-3D-Scan-for-Modeltarget/m-p/904437#M12035</link>
      <description>&lt;P&gt;I am not sure, if it you can make it work in VEC but you can just try the tracking without textures. The textures may not help for the tracking anyway.&lt;/P&gt;</description>
      <pubDate>Wed, 04 Oct 2023 10:44:03 GMT</pubDate>
      <guid>https://www.ptcusercommunity.com/t5/Vuforia-Studio/Using-3D-Scan-for-Modeltarget/m-p/904437#M12035</guid>
      <dc:creator>sebben</dc:creator>
      <dc:date>2023-10-04T10:44:03Z</dc:date>
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